About MichelaGraduated as graphic designer at Accademia di Belle Arti di Sanremo in 2013, I worked as a freelance in the first years after the degree for both private costumers and adv studios.
In 2019 I dediced to expand my horizons to concept art and 3D modelling, attending Scuola Internazionale di Comics in Genoa.
I love work on environment concept art and looking worlds come to life. Even if I'm not a 3D artist, I enjoy a lot the modeling and texturing part in blender.
My focus is on scifi environment concept art, but I also have a particular love for drawing characters in anime style.Actually I am part of an indie revenue share project (900 Studios), that led me and the rest of the team to Milan Games Week 2024 with our demo ('900 Crime - Realistic first person videogame) .
In addition to the concept for '900 Crime, I'm working on the UI design of the game in development.